CollectHealth#

CollectHealth

Description#

Environment where the agent has to collect health kits and stay alive as long as possible. This is inspired from the VizDoom HealthGathering environment. Please note, however, that the rewards produced by this environment are not directly comparable to those of the VizDoom environment.

Action Space#

Num

Action

0

turn left

1

turn right

2

move forward

3

move back

4

pick up

5

drop

6

toggle / activate an object

7

complete task

Observation Space#

The observation space is an ndarray with shape (obs_height, obs_width, 3) representing a RGB image of what the agents sees.

Rewards:#

+2 for each time step -100 for dying

Arguments#

CollectHealth(size=16)

size: size of the room