CollectHealth#
Description#
Environment where the agent has to collect health kits and stay
alive as long as possible. This is inspired from the VizDoom
HealthGathering
environment. Please note, however, that the rewards
produced by this environment are not directly comparable to those
of the VizDoom environment.
Action Space#
Num |
Action |
---|---|
0 |
turn left |
1 |
turn right |
2 |
move forward |
3 |
move back |
4 |
pick up |
5 |
drop |
6 |
toggle / activate an object |
7 |
complete task |
Observation Space#
The observation space is an ndarray
with shape (obs_height, obs_width, 3)
representing a RGB image of what the agents sees.
Rewards:#
+2 for each time step -100 for dying
Arguments#
CollectHealth(size=16)
size
: size of the room